Alice Bucknell
Alice Bucknell is a North American artist, writer and educator based in Los Angeles. Their work explores the affective dimensions of video games as interfaces for understanding complex systems, relationships, and forms of knowledge. Bucknell is generally interested in the limits of scientific knowledge and systems thinking, the weird possibilities of play, and the ecological dimensions of games that can dissolve binaries like humans vs environment, natural vs synthetic intelligence, and self vs world. Bucknell’s work has been exhibited widely, including recent and upcoming exhibitions with the Centre Pompidou in Paris, Copenhagen Contemporary, the Oslo Munch Triennial, HEK, EPFL Pavilions, MUDAC, and their first museum solo show at Kunsthalle Prague. Previous shows and collaborations include presentations with Serpentine, the Venice Biennale, Medialab Matadero, Frieze x Getty PST, and the LA Public Library. In 2025 their video game The Alluvials was acquired by SFMOMA in San Francisco, making it the first video game to enter the museum’s permanent collection. In 2026, Bucknell will present new commissions at Biennale Gherdëina 10 in Val Gardena, Italy, and Counterpublic, a triennial in St. Louis, US, and will take part in the La Becque Principal Residency Program. They are currently faculty at SCI-Arc in Los Angeles, where they teach courses on worlding, video games, and philosophies of technology.
Alice @ DAI:
2025-2026 COOP study group ~ Cemeterial Ecologies, Grieving and Zombie Time
